Maplestory 2 is slowly becoming less pay 2

  •  The motive is mobs acquire more and more HP (1mil in order to many mil) but bots won't buy their equipment (they want sell each a little coin for MapleStory 2 Mesos getting their gain ) so they are not effective at spawn elite dinosaurs economically.

    So my proposal is, eliminate or nerf the drop rate of maplestory 2 boss and elites in routine maps, but maintain it and boost drop speed in maps using pre-quests (like mushroom kingdom, kritias) and pt quests to have the system actually advantage to real players, and promote these phones play sport content not grind unlimited inside a map.

    I think that it is cool we can easily learn both herbalism and mining around the exact same character. Nice work.I want to indicate some upgrades I think are important from Cheap MapleStory 2 Mesos spending quite a lot of time concentrating on leveling up my professions allow me to share a few ideas inside my adventures thus far.